(02-07-2016 12:28 AM)Ulugulan Wrote: No player worth their salt relies on PvP loot for growth and developers know that very well. So the rants about bringing loot back is not gonna change anything, as has been confirmed by devs on other threads. Bringing back loot will only encourage people to keep account eating and gain advantage.
This change is actually good and the first positive pro-PvP change in a while. However, it still does not solve the issues bugging PvP. What PvP requires now is:
- Fixing the relocation mechanism. Perhaps use the tunnel system for relocation to other sectors..
- And an alternative reward system for PvP. Now we use CP/RT with little or no reward. POIs and territories are alliance-wide benefits, which is not incentive enough at a personal level. There needs to reward at a personal level. For example someway of calculating PvP Experience and awarding Experience Points (EP) and then using EP to unlock PvP specific upgrades. e.g. reduced defense repair time, reduced move recovery, increased PvP efficiency of army, reduced base repair time, reduced attack recovery time etc. One can imagine many things which will give a player a slight PvP edge.
even if I find it a great idea , is so easily to exploit this..Ppl will start creating alt accounts like crazy in order to unlock everything , so in reality will bring even bigger account eating issues...
A big step to make the PvP more atracive and at the same time not exploitable , is just to reduce the PvP repair time cost (RT) like they did with CP ... If you can save RT to spend it on farming , you can keep growing properly ...
Personaly I dont believe that cutting the loot , they killing the PvP . In reality I believe they make the all game better, with less ways to cheat/exploit .. With the reduced CP cost , you still can farm very efficiently and keep growing properly , but really , who was going to PvP , for the loot? none ... Was always an extra bonus the loot you could get , but thats why the reduced the CP cost , because now you can get the same by farming some camps/outposts
We all doing pvp for the terriority , to slow down our enemy etc , and none of the changes affected those things