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2014/04/23 - Forgotten Attacks Tuning and Fixes
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amartin99 Offline
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Posts: 2
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Post: #11
RE: 2014/04/23 - Forgotten Attacks Tuning and Fixes
will the forgotten ever be attacking on world 28 ?
I have L51 OFF there and no DEF at all
if I start taking hits from L51 camps I wont last vary long hehehe
not sure how I could ever build up a DEF at that point
23-04-2014 04:23 PM
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EA_TheBlackOne Offline
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Posts: 3,014
Joined: Oct 2013
Post: #12
RE: 2014/04/23 - Forgotten Attacks Tuning and Fixes
We will introduce other means to make RP farming unattractive.
23-04-2014 04:24 PM
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stinkvis Offline
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Posts: 9
Joined: Jan 2014
Post: #13
RE: 2014/04/23 - Forgotten Attacks Tuning and Fixes
Well one you already did add the whole basing camps on def as well as off makes having an area for farms to be at impossible so its 1 good step in the direction i cant wait to see whats up next Smile
23-04-2014 04:35 PM
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N003TASTIC Offline
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Posts: 113
Joined: Feb 2014
Post: #14
RE: 2014/04/23 - Forgotten Attacks Tuning and Fixes
(23-04-2014 10:31 AM)VitalBullet Wrote:  [*]Nearby camps that spawn near your location will now base their level on both player offense and defense.

Does this mean that camps on older worlds will now average out between player offense and defense instead of being lvl of offense -1 to +2. e.g we could get lvl 26-29 camps if our offense was lvl 27. If defense is 20 on that base will the camps that spawn be anything from lvl 19 to 29? Plz clarify a bit more on this patch note. How will defense of a base effect the spawning of camps.
23-04-2014 04:53 PM
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spy69pet Offline
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Posts: 63
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Post: #15
RE: 2014/04/23 - Forgotten Attacks Tuning and Fixes
Quote:Nearby camps that spawn near your location will now base their level on both player offense and defense.

will this change come to World 90 ? Y/N

is it a 50/50 average or an offense weighted average of some sort,
meaning;
if my offense is 17 and my defense is 13, will my camp spawn be:
14,15,16(avg) or 16,17,18(offense heavy avg) or 17,18,19(as it is now)

if the offense is 17 and the defense is Zero, will I get level 9 camp spawn?

will tunnels levels +5/-5 spawn outposts still based on my offense level,
or this new average, meaning;

if my offense is 17 and my defense is 13, will outposts stop spawning at;
level 21 tunnel(avg), level 23 tunnel(o.h.avg), or level 23 tunnel(as now)

if the offense is 17 and the defense is Zero, will I get no outposts at all?

this is a really important issue to clarify, so EA please do so Confused
(This post was last modified: 23-04-2014 04:57 PM by spy69pet.)
23-04-2014 04:56 PM
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EA_TheBlackOne Offline
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Post: #16
RE: 2014/04/23 - Forgotten Attacks Tuning and Fixes
It will take the higher value of offense and defense level.
Offense lvl 20, defense 10: 20.
Offense lvl 10, defense 20: 20.

And yes this will be applied to all worlds, as I already stated.
(This post was last modified: 23-04-2014 04:57 PM by EA_TheBlackOne.)
23-04-2014 04:56 PM
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RoryBraker__86 Offline
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Posts: 14
Joined: Dec 2012
Post: #17
RE: 2014/04/23 - Forgotten Attacks Tuning and Fixes
Do I think it well that the forgottens will attack the bases on the terminals too?
I understand that you should make some new features for us, but in old worlds where world wars are over this will may cause to be left behind...
23-04-2014 04:57 PM
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linux249 Offline
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Posts: 210
Joined: Mar 2012
Post: #18
RE: 2014/04/23 - Forgotten Attacks Tuning and Fixes
(23-04-2014 04:56 PM)EA_TheBlackOne Wrote:  It will take the higher value of offense and defense level.
Offense lvl 20, defense 10: 20.
Offense lvl 10, defense 20: 20.

And yes this will be applied to all worlds, as I already stated.

Thank you for the information, that make sens Big Grin
23-04-2014 05:40 PM
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spy69pet Offline
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Posts: 63
Joined: Mar 2014
Post: #19
RE: 2014/04/23 - Forgotten Attacks Tuning and Fixes
(23-04-2014 04:56 PM)EA_TheBlackOne Wrote:  It will take the higher value of offense and defense level.
Offense lvl 20, defense 10: 20.
Offense lvl 10, defense 20: 20.
And yes this will be applied to all worlds, as I already stated.

in that case you should reword the patch notes to read:

Nearby camps that spawn near your location will now base their level on player offense or defense, whichever is higher.

otherwise you will cause a lot of confusion, especially with the english as a second language players.

this change will mostly impact RP Farms, as their defense is much higher than their offense, so they won't be able to farm nearby camps as they will spawn too high for their much lower offense to be able to Ruin.
(This post was last modified: 23-04-2014 06:35 PM by spy69pet.)
23-04-2014 06:27 PM
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woody955 Offline
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Posts: 9
Joined: Jan 2013
Post: #20
RE: 2014/04/23 - Forgotten Attacks Tuning and Fixes
Thanks for bringing this in - you clearly want to keep worlds going for 2-4 years. Sorry but Real Life has many ups and downs and this game is now clearly not for those who have real lives. I have spent between £600- £1000 on this game in the last 2 years and now it is clearly time to find a game which has less cheats and more chance of finishing... Good Bye EA..
23-04-2014 07:46 PM
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