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Patchnotes August
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FRISH Offline
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Post: #21
RE: Patchnotes August
(15-08-2013 06:49 PM)rododactilos Wrote:  
(15-08-2013 06:07 PM)Shamans09 Wrote:  
(12-08-2013 06:00 PM)cravis411 Wrote:  I have two questions though, can any additional information be given about the Nano Tech upgrade? Does the presence of the upgraded unit reduce all overall repair time? Just air repair time? Does the unit auto-repair itself somehow on the field?

Huh what is "Nano Tech upgrade" ? how it works and where I can find it ? Huh
This upgrade wasn't implemented in this patch. It will be for the next one, just stay tuned.
After having a look myself for the multi kodiak issue, I guess I did overhype it's usefulness. It's still useful but more of a nod cobra shield (which is very useful) for other units. It has a lot of potential that can prevent all forms of counter units allowing you to come out on top easier.

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15-08-2013 08:00 PM
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WiWforever Offline
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Post: #22
RE: Patchnotes August
Kodiak upgrade sucks, i thought it would be a decent addon, the theory sounds good, the shield thing looks good, then you send it in and it lasts for all of 0.5 seconds. Waste of time, like most of the GDI upgrades = garbage. Missile squad upgrade didn't seem to make any difference and looks stupid too. I think NOD will continue to get all the best stuff while GDI get pointless afterthoughts for the remaining unlocks.
16-08-2013 01:56 AM
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FRISH Offline
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Post: #23
RE: Patchnotes August
Ok well with some simulator testing here are some of my results:
Vs forgotton mammoth 2 levels above
With kodiak shield: ~1/5 hp or less lost
Without shield: over 1/2 hp lost

Vs same levelled player and upgraded predators x2 one after the other.
With shield: ~60-75% hp (can't quite tell)
Without shield: 2nd predator kills the mammoth with a small amount of health left.

I also made sure that the kodiak didn't damage anything to affect results, it focused a wall. Obviously the kodiak shield will diminish faster with more units being attacked under the barrier and may be less effective..

The missile splash range is also pretty huge. It appears to damage 1 square around the target even diagonally.

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16-08-2013 05:12 AM
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madeofnapalm Offline
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Joined: Aug 2012
Post: #24
RE: Patchnotes August
I find the Salamander upgrade very useful. BH - not sure. The overall usefulness of the unit is questionable. Sure, it does more damage than ZT, but it takes 10 AP, LOTs of RT, and is way too slow to actually take part in the attack. For the upgrade i was hoping to get 2.5 range, but that would be pretty OP. Still, i think the ZT's charge is much better.
16-08-2013 08:26 AM
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GunZenBomZ Offline
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Post: #25
RE: Patchnotes August
Just realized we got a few more upgrades, thank-you very much.

Hope you all do well in 2014 as 2013 is quickly coming to a close.
16-08-2013 09:07 AM
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Cosmozoom Offline
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Post: #26
RE: Patchnotes August
Before upgrade GDI Rocket Squad shoot 10 times for main target (buildings), after upgrade - only 7 shoots, so, this upgrade reduce total damage for main target?
(This post was last modified: 16-08-2013 10:56 AM by Cosmozoom.)
16-08-2013 10:54 AM
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assessinchit200 Offline
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Post: #27
RE: Patchnotes August
After yesterday's patch nod confessors not repaired full, they falls to 82% health, but RT wasted as 100%. One page back I put a post but it seems that not much attention have made me, I note laziness ........ thanks.

Closed Beta 1.
assessinchit200
16-08-2013 04:06 PM
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assessinchit200 Offline
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Post: #28
RE: Patchnotes August
heeeelllllooooooo, there is anybody?, please fix this bug ASAP.
16-08-2013 04:10 PM
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rododactilos Offline
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Post: #29
RE: Patchnotes August
(16-08-2013 04:06 PM)assessinchit200 Wrote:  After yesterday's patch nod confessors not repaired full, they falls to 82% health, but RT wasted as 100%. One page back I put a post but it seems that not much attention have made me, I note laziness ........ thanks.

Closed Beta 1.
assessinchit200

Your question was already answered (maybe you didn't manage to read it).
The fix was already provided and it's as simple as clicking the repair all button or maybe you want us to click the button for you? (am I noticing some lazyness??).
16-08-2013 05:32 PM
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assessinchit200 Offline
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Post: #30
RE: Patchnotes August
(16-08-2013 05:32 PM)rododactilos Wrote:  
(16-08-2013 04:06 PM)assessinchit200 Wrote:  After yesterday's patch nod confessors not repaired full, they falls to 82% health, but RT wasted as 100%. One page back I put a post but it seems that not much attention have made me, I note laziness ........ thanks.

Closed Beta 1.
assessinchit200

Your question was already answered (maybe you didn't manage to read it).
The fix was already provided and it's as simple as clicking the repair all button or maybe you want us to click the button for you? (am I noticing some lazyness??).

1. You did not answer anything, just simply observed is something that happened in the past with burning bases.

2. Do You think I've been playing this game since yesterday?, I've tried every possible option and none works. This problem is subtracting me playability and therefore hurts me.

3. Keep your ironies for your friends, I do not make funny.

Goodbye.
16-08-2013 06:30 PM
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