To that end, I guess I would have expected more than just a list of function prototypes and var/val types. Has anyone put together a "man page" type organized description of each ClientLib function? With things like overview descriptions of the function classes (i.e. Base, Data, Host, Vis, etc.), function descriptions, dependencies (X has to be called before Y), etc. You know the drill.
And if not, why not? Even if EA doesn't want to have to maintain something like that (which I could understand), you'd think one of the script developers would have pieced something together by now.
So if it's up to me to reverse engineer this documentation from the data types, prototypes, and experimentation, can I verify that the URL https://prodgame07.alliances.commandandc...Lib.js.txt
is still valid and up-to-date? There was another post that called out this format with 07 as the "server" and "40" as the World ID, implying that each server and world has its own copy. But so far server 7 and world ID 40 seems to be the only one that doesn't produce a "404". HTTP error.